Cherry blossoms, Armor Game, Alibaba on AR, Startup, Connected Console : Five for Friday

Friday of March 24, 2017

Weekend of Cherry blossoms. Armor games in Netlify. Alibaba funding AR startup for cars. What startsups need vs on what it can afford. Crash course video games discusses connected consoles.

Cherry blossoms available at Gardens by the Bay

This year we checked out Gardens by the Bay Cherry blossoms, check out this full article by Mothership: Cherry blossoms at Gardens by the bay.

Website: Armor Game Studio in Netlify

Armor Games Studios brings developers and gaming together. With the launch of ArmorGamesStudio.com they’ve brought that passion to creative new indie games. Games are no longer tied to the web browser, but are accessible on all platforms from iOS to the Xbox, with the goal of a smooth developer experience. Check out more of Armore games studio in netlify.

Tech: Alibaba eyes AR in cars

Adding more information or distraction why driving? Alibaba thinks AR cars are the way to go. Alibaba eyes AR in cars.

Startup: Product management in Singapore, What startups need vs what they can afford

Thinks to note of in Singapore startup. What is needed and how people can afford the expenses. Product management in Singapore: What startups need vs what they can afford.

Crash Course: Microsoft and Connected Consoles

Today, we wrap up our discussion of the console wars by taking a look at Microsoft’s Xbox which was announced in 2001. The early 2000s saw a lot of innovation in hardware and games and we’ll cover some of that, but one significant change that would heavily influence the industry was actually pioneered by that doomed Sega Dreamcast was Internet connectivity. Sony’s Playstation 2, released in 2000, and Nintendo’s GameCube, released in 2001, would also include ways to get online, but Xbox’s implementation of a fully unified network that allowed gamers to compete across consoles was the first of its kind. Now, PCs gamers had been playing across networks, particularly within the popular MMORPG genre, since the mid 90s and we’ll spend a couple episodes taking a closer look at the PC's influence, but today we’re going to focus specifically on how the Internet on consoles helped lead to the prevalence of the competitive gaming and online gaming communities we see today.