Outsystem, GDAP, 7Soul, Natural Depth of Field, Educational Games: Five for Friday

Friday of April 28, 2017

Another you got it all rapid development solution, Outsystem. The community of gamedevs in the Philippines GDAP. A good source of prototype assets 7Soul. A quirk of discussion about depth of field. How educational games came to be on crash coarse games.

IT: Outsystem

OutSystems is a low-code platform that lets you visually develop your entire application, easily integrate with existing systems, and add your own custom code when you need it. Crafted by engineers with an obsessive attention to detail, every aspect of our platform is designed to help you build and deliver better apps faster.

Interesting product for rapid development although has a few quirks and trade-off. Overall can really delivery a good product and integration for most business processes. Good for fast prototyping or delivering a minimum viable product. Can work and decent with services as backend. Unexperienced devs can easily pickup the basic technology and features but will have a steep learning for indepth customization and troubleshooting. Check out their product at https://www.outsystems.com/.

Community: GDAP

The Game Developers Association of the Philippines (GDAP) is a trade association in the Philippines, established in 2007 to represent and promote the country's game development industry. Its members create and publish interactive games and entertainment content for various platforms.

GDAP is supported by various affiliate member organizations including schools and universities, game studios, publishers, as well as retailers, all of whom play key roles in the country's thriving game industry. Check out their home site at GDAP.

Pinoypixel: Pixelart, 7Soul Assets

7soul is one of our favorite artist and is the core artwork style for pinoypixel. We have used his asset libary which can be purchased from various store platform but it can also be found in scirra market place. For the full blog check out this link, Pinoypixel: Pixelart, 7Soul Assets.

Oculus: Achieving natural depth of field

I used to work with oculus platform, just recalled a short discussion about natural depth of field. Check this forum out, Achieving natural depth of field.

Crash Course: Educational Games

Chess, Number Munchers, The Oregon Trail! Today, we’re going to talk about gaming’s role in education. Now technically all games have an educational component, because games are defined by their rules and players have to learn those rules to participate. But of course there is a subset of games designed to teach players skills useful within but but also outside game worlds. And these kinds of games have actually been around for thousands of years! So today we’re going to focus a few educational game successes, talk about how they got there, and what they have done for us in the process.